(snip)
>on enterFrame--animation frame
>
> puppetSprite n, true
> repeat with n = 2 to 4
> set the ink of sprite n to random(8)
> end repeat
> set the stageColor to random(23)
> updateStage
> play the frame
>end
>
>on exitFrame
> if soundBusy(1) then
> play the frame
> else
> go next
> end if
>end
(snip)
Many thanks to [EMAIL PROTECTED] for pointing the way to tech pages dealing
audio shockwave files at macromedia wow what I could do with this info
and Mark Boyd for helping with script corrections although the
puppetSprite works outside of the repeat loop at least for what I am
doing.
thanks again
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