(snip)
>on enterFrame--animation frame
>
>   puppetSprite n, true
>   repeat with n = 2 to 4
>     set the ink of sprite n to random(8)
>   end repeat
>   set the stageColor to random(23)
>   updateStage
>   play the frame
>end
>
>on exitFrame
>   if soundBusy(1) then
>     play the frame
>   else
>     go next
>   end if
>end
(snip)

Many thanks to [EMAIL PROTECTED] for pointing the way to tech pages dealing
audio shockwave files at macromedia wow what I could do with this info
and Mark Boyd for helping with script corrections although the
puppetSprite works outside of the repeat loop at least for what I am
doing.
thanks again

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