jonathan
either u can put one sprite say in channel 1 and
use the command
on mouseup(or any event)
sprite(1).membernum=cast member number which u want to
put on the stage.
or if u want to put it whitout taking the help of any
sprite and want the sprite to be generated during run
time then use the beginrecording(pls check in lingo
help file for i have forgotten the syntax) command .
best of luck.
junaid
india
--- Jonathan <[EMAIL PROTECTED]> wrote: >
How can i put a cast member on the stage ?
> can i use this as an example :
>
> on mouseup me
> put member"aBitmap" in a random location within
> the stage rect
> end me
>
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