Robert,
I totally agree with you. Thankfully, in my case, I don't have to be overly
concerned about the fluff. I'm just using XML as a standardized way of
exporting gameplay results -- the content and relevance of which will vary
widely, game to game -- to the back-end assessment tools. And Shockwave is
where we sit for now.
> There is so much less pain with java and XML (if you can code
> 1-frame movies you can code java). Hopefully the next XML
> xtra can make life easier for D8 users... but with Nav6 not
> supporting Shockwave at all and java swing making life easier for
> developing real gui applications... I think Director will be relegated
> to the fluff. It is a shame.
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Christopher Watson
Sr. Software Engineer
Lightspan, Inc.
http://www.lightspan.com/
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