Hello!

Why are you using cue points?

You can control Quicktime movies by reading their movieTime property.

When you have the Quicktime movie in sprite channel 1 then you add a frame
script for synchronization like this:

on exitframe me
  if sprite(1).movieTime < xxxx then
go to the frame

xxxx is the passed videotime in the time scale of the video, should be 60
ticks per seconds in your case.


Regards
Michael von Aichberger
>


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to