hi, lingoists
i think i'm starting to figure out how ldms work. inside the ldm sprite 
scripts i have to use the tell command to the channel number the ldm 
occupies in the main movie. something like

on mouseWithin
tell sprite 148
cursor[1,2]
end tell
end

if i don't use that way, director mixes ldm and main movie sprite channels, 
changing the members in the channel 148 of the main movie, when it should 
change sprite 148 of the ldm. anyway, although i'm using a mouseWithin 
handler to switch cast members in the ldm, it's acting like mouseDown, and 
it don't switch back. weird, weird...
[]'s
Quixadá

web site - http://www.alternex.com.br/~quixada


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