Hi Joe
There is no built in function or command to detect the filmloop end. Apply
the following behavior to filmloop sprite but you need to know how many
frames the film length.
-- filmloop behavior
property pFrame
property pLength
on beginSprite me
pFrame = 0
end
on exitFrame me
pFrame = pFrame + 1
if pFrame >= pLength then
alert "Filmloop ended, what you want to do"
end if
end
on getpropertyDescriptionList me
pdList = [:]
pdList.addProp(#pLength,[#comment:"How many frames the filmloop length
is?", #format:#integer, #default:5])
return pdList
end
----------------------------------------------------------
Ramesh CT
Phoenix Global Solutions (I) Pvt Ltd
http://www.lingoman.net/
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