This is the only script I could attach to my button that didn't bring about
errors.
However, the script still only counts to two (on the first mouseUp) &
doesn't go past that.
Again, I'm trying to get it to count to 10 and return to 1 on the mouseUp
that would be 11.
-nt
property pNum
on beginSprite me
pNum = the value of field "spriteCountField"
put "1" into member "spriteCountField"
end
on mouseUp me
if pNum > 10 then
put "1" into field "spriteCountField"
else
put pNum + 1 into member "spriteCountField"
end if
end
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