>On 2/7/01 9:39 AM, "Joe Carafelli" <[EMAIL PROTECTED]> wrote:
>
> > Hey all,
> >
> > I was wondering if anyone had any information on sound().setPlayList
> > or sound().queue - both of which are listed in the Lingo dictionary
> > but Director isn't recognizing for some reason - is there an Xtra or
> > something I'm missing?  ...the keywords don't even change to green
> > while I'm authoring....  strange.
> >
> > Thanks,
> > Joe
> >
>
>I have used these two bits of lingo to create a playlist for a movie.  I am
>not sure if this is what you are attempting, but maybe it will help.  I did
>not have any xTras over and above the standard set.
>In the movie script I used :
>
>On startMovie
>    sound(2).queue([#member: member("track1")])  --create the queue
>    sound(2).queue([#member: member("track2")])
>    sound(2).queue([#member: member("track3")])
>    sound(2).queue([#member: member("track4")])
>    sound(2).play()  --play the queue
>End
>
>Command in the    to start the queue.  The queue simply plays through all of
>the songs in the list.  There are also many settings for the setplaylist
>enteries which allow you to loop parts of the song, the entire song, and
>others.  They are covered in the setPlayList entry of the lingo dictionary
>within director's help.
>
>


Thanks for the reply, however the Lingo dictionary is where I found 
the commands, it just seems Director doesn't recognize them...  I'm 
trying to put some looping background music in a game (loop1 3x, 
loop2, repeat) but I'm not having much luck.

Any other thoughts?
- Joe


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