Hi,

1) You must place your sound  into an  external castLibrary,
     Make sure that all your movies are linked to this cast library.

2) Don't put the sound file into the sound channels but use lingo;
    put the following into a movie script in your stub dir

on startMovie
puppetsound 3, "DoReMiFa"
---whatever else
end

With Mac you can use up to 8 *Virtual* |channels this way
in Windoh!ws there are limitations but I am not too sure which


Fades are controlled via lingo as well (from anywhere really:
a sprite script, a frame script or a timeout script) with:

on --whatever
sound fadeIn 3, 2*60 --this will fade the sound in over two seconds --
end


HTH
JohnT




Brajeshwar wrote:

> So,
>
> I have posted this message before as a part of three message but this part was not 
>answered.
> My problem is that I wanted a common music to loop througout the CD-ROM 
>Presentation. If I put the music loop in the projector, it didn't work (my projector 
>comprises of a stub director file only).
> If I put the music loop in all the movies and play them checking for sound.busy of 
>the previous movie there is a latency in between the movies.
> So How do I play a single external music loop in a single cast to play throughout 
>the presentation. And how do I control the fadin and fadout of this music.
>


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