also, on the mac, you can use the cpuHogTicks to take more control over
the processor, which will make anims etc. smoother....
--bhakti
Colin Holgate wrote:
>
> >Has anyone found a really great way to check the CPU speed of a computer so
> >that the presentation can be branched to a high/low quality version?
> >BuddyAPI will get the speed of the computer but just on a PC, not a Mac.
> >InstallXtra is cross-platform but doesn't get the CPU speed, just the type.
> >Any thoughts? TIA.
>
> The way I've done this in the past is to repeatedly do whatever the
> most demanding thing is, and then time it. For example, if you want
> to do a cross-fade of full screen graphics by changing the blend, or
> just a cut on slower machines, do a few blends of your title screen.
> Something like this:
>
> on exitframe
> starttimer
> counter = 0
> repeat while the timer < 60
> set the blend of sprite 1 to 199 - the blend of sprite 1
> --this will make the graphic become a blend of 100 then 99 then 100, etc
> updatestage
> counter = counter + 1
> if counter = 6 then exit repeat
> end repeat
> set gFastmachine = (counter=6)
> end
>
> On a fast machine, the six blends would happen so fast that there
> would be almost no delay. On the slowest machine, the longest delay
> would be one second. By that time you know whether the machine is
> fast enough to do at least six blends a second.
>
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--
R. Bhakti Klein
Multimedia Programmer, Distributed Learning Workshop
http://www.dlworkshop.net/
··
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http://www.wicki6.com
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"On Earth, you can only do little things;
but you can do them with a lot of Love."
-- Mother Theresa
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