Hi there
I am having real problems getting the following bit of code to work
go to label("Start")
This works fine if I put it on a button but I have tried to put it in a
behaviour and it won't work
This is what I have on a sprite that starts at an earlier label called
"Initialise"
on beginSprite me
pGame_State=#Initialisation
Initialise_Data_Lists me
Create_Image_List me
Create_Map_Image me
go to label("Start")
end beginSprite
Is there any reason this wouldn't work. Btw it is Director 8 (PC)
Thanks
Paul
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