When I scale a sprite (jpg image) it is completely distorted in the
Shockwave version, runs fine when viewed as a projector. This happens
whether I manually scale the sprite or apply a
behavior (such as ZoomOut). Same effect, for example only top half of image
is visable and the image is distorted (stretched) as it scales.

Also, various sprites (not all) seem to shift once published to Shockwave
(ie: video clip, object links are all moved right 10 pixels and down 10
pixels, approxiatemly). Again does not happen in a projector.

Thank you in advance regarding the above.

-MH

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