On 3/21/01 3:21 PM, "Irv Kalb" <[EMAIL PROTECTED]> wrote:

> Two possible suggestions:
> 
> 1) Are you sure you are trying to set the location during the
> "startMovie" handler - rather than the "prepareMovie" handler?  At
> prepareMovie, the sprites havent been created yet, so trying to set
> their loc would be ineffective.  So if you are not really doing it at
> startMovie, do it there.
> 
> 2)  You say that you "grab 3 sprite channels".  Is there anything in
> these channels (e.g., a 1 pixel or 0 pixel member)?  If not, you may
> need to add a line like this:
> 
>     puppetSpite xx, TRUE
> 
> For each channel.  This will ensure that the sprites are completely
> under your control and not the score.
> 
> Irv

Cheers Irv, I have tried both the above - good to know that I'm thinking in
the right direction - is it possible that even after "startMovie" some
sprites have not been set up yet?

Pete


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