On 3/21/01 3:21 PM, "Irv Kalb" <[EMAIL PROTECTED]> wrote:
> Two possible suggestions:
>
> 1) Are you sure you are trying to set the location during the
> "startMovie" handler - rather than the "prepareMovie" handler? At
> prepareMovie, the sprites havent been created yet, so trying to set
> their loc would be ineffective. So if you are not really doing it at
> startMovie, do it there.
>
> 2) You say that you "grab 3 sprite channels". Is there anything in
> these channels (e.g., a 1 pixel or 0 pixel member)? If not, you may
> need to add a line like this:
>
> puppetSpite xx, TRUE
>
> For each channel. This will ensure that the sprites are completely
> under your control and not the score.
>
> Irv
Cheers Irv, I have tried both the above - good to know that I'm thinking in
the right direction - is it possible that even after "startMovie" some
sprites have not been set up yet?
Pete
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