Bill,

sprite(someSpriteNumber).scriptNum = member("A script name")

-Andreas


>Hi All,
>
>I was wondering if there is a way to attach a script to a sprite 
>dynamically.  For example a sprite which starts empty but because an 
>event has taken place now has something in it...i then want to 
>attach a script to that sprite.  Anyway to do this?
>
>Thanks
>
>- Bill

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