Bill,
sprite(someSpriteNumber).scriptNum = member("A script name")
-Andreas
>Hi All,
>
>I was wondering if there is a way to attach a script to a sprite
>dynamically. For example a sprite which starts empty but because an
>event has taken place now has something in it...i then want to
>attach a script to that sprite. Anyway to do this?
>
>Thanks
>
>- Bill
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