To the List (Colin & Al):
Ok. I'm trying to create a script that increases or decreases the height &
width by 10% everytime intersections occur. (Thanks for the hints before.)
For example,
if sprite.member("bee shape").intersects sprite.member("spider shape") then
sprite.("spider shape").width=+10%
sprite.("spider shape").height=+10%
sprite.("bee shape").width=-10%
sprite.("bee shape").height=-10%
(I know that's not exact, but I'm new to this, so I'm unsure of the exact
syntax.)
However, the problem is, I think that a script like this will increase the
size of all instances of this cast member, and I only want the size changes
to occur in the two intersecting sprites.
Any suggestions?
NT
_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]