Very quickly as an intro..
35mm cameras are just fine but hand holding them is not the best
technology to use.
In creating an ObjectVR you have to *rotate* the object on its axis
and take a number of exposures at equal increments from the same angle and
position.
For small object this is not a great problem, provided you have a tripod for
your camera (which you can use in horizontal or vertical position) and a
platform upon whose very centre you can rest your object and you can rotate
in equal steps with a good degree of accuracy.
Be aware though, your object will jump position if it is not placed exactly
on the very centre of rotation due to the parallax effect.
Take as many photographs as you think proper allowing at least 50% overlap
for proper stitching; usually 24 if you use the camera horizontally and 36 if
you use it vertically.
Applying this to a full size car will represent somewhat of a challenge but only
as far as the construction of the rotating platform, everything else remaining
the same.
It sounds more complicated than it really is; doing a search for QuickTimeVR
will return many useful sites where to gain more detailed info.
HTH
JohnT
dimple uppal wrote:
> Hi!
>
> Very new at vr and stuck at the first step itself. I need to do an object VR
> for a car. can someone please tell me how i should photograph the car.I
> would like to know what equipment to use, and if it is possible to take
> these pictures with a 35mm hand held camera (i.e. not a video camera). I did
> take pictures but there is a lot of screen jumping happening between any two
> shots. I am using the VR toolbox demo right now, but if you think you know a
> better software than that then please let me know. I would also like to know
> if there are any sites / books where there may be tutorials on how to use
> this technology properly (I am basically looking for information related to
> taking of pictures of the object)
>
> B. Regds
> -Dimple-
>
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