Hi!....so here's somethin' I almost figured out but
not quite.I have managed to program my prestentation
so that when you run it, it fits the monitor window
(i.e. fullscreen of the monitor). 

My file is made of 3 sprites all in channel 1. The
first and the last are .swf file and the middle one is
a quicktime video.

Before any of these files stretch to fill the sceen,
it first appears as an unstretched version, in the
extreme left-hand side of the monitor, and then it
subsequently fill the monitor window.This happens for
all the 3 sprites. 

I have this script on each sprite:

on prepareframe
  stretchIt (1)
  end

and the following script in the movie script:

on preparemovie
  preload 1, 76
  (the stage).drawRect = the desktopRectList[1]
  (the stage).rect = the desktopRectList[1]
end

on stretchIt x
  puppetSprite x, true
  set the stretch of sprite x = true
  set the rect of sprite x = rect(0,0,1024,768)
  puppetsprite x, false
  updatestage
  
end

Do you think you know what's happenin'!!!!

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