Karina,
Okay, good point, it's valid for projectors like that. I actually like to
do mine different, and always have them hop off to something with a main
name, like "main.dir". But yes, it's exactly good for setting up some
globals. You could also use it to define a number of characteristics about
how your program is supposed to run, and I've done that before too, though
I've tended to move more to more traditional .ini files to keep preferences
in, but there are times when lingo.ini fits the bill.
Knowing Lingo.ini is there, and knowing what things you can do with it,
however limited, is helpful. I wouldn't say it's totally obsolete, it does
have its uses, but generally in special cases. You've identified one way
you use it on a regular basis, so that's a good point.
The average user, though, generally doesn't need to fiddle with it, and I'm
still comfortable saying that...
- Tab
At 12:45 PM 4/19/01 +0100, Karina Steffens wrote:
>Hi Tab,
>
> > Um, although I spent a lot of time on the history, I'm pretty
> > sure my first
> > sentence said "its main value is to set up some global
> > variables before the
> > start of the movie".
>
>That was not the bit I disagreed with, but the bit where you said that you
>don't really need it anymore - I find the lingo.ini extremely helpful when
>it comes to stub projectors. Why make 10 projectors when you can make only
>one? :)
>
> >
> > In fact, I don't think you even need to declare them global,
> > because if I
> > recall correctly, all variables addressed in there are automatically
> > considered global.
>
>Ah, I didn't know that handy tidbit.
>
> >
> > And, yes, I know globals are good throughout and across
> > movies. That's why
> > they're called "globals" :)
>
>Oops :) This bit of explanation wasn't actually meant for you, but for
>whoever asked the original question... I really should have made it clear. I
>know that YOU know all about globals: you're the one who taught me all about
>it in the first place, in your "Lingo!" book :) :) :)
>
>Karina
>
>
>
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