I am attempting to use a sound object in D8 for the first time.  So 
far, what I've done seems to work great.  I can build up a playlist 
of sounds and they playback beautifully.  However, I have a 
requirement to change something on the screen whenever a sound 
changes.  My question is, how can I know when a sound changes?

As a simple example, let's say I build up a play list of sounds "A", 
"B", and "C" like this:

   sound(1).setPlayList([#member:member("A"), #member:member("B"), 
#member:member("C")])

Then to start playing, I issue a:

   sound(1).play()

Is there any way for me to know (e.g., get a callback or even 
"monitor" the current sound someway) to let me know when "A" has 
ended and "B" has started, and then when "B" has ended and "C" has 
started?

The only thing I can think of is that I could to build a related list 
of timings and monitor it seperately.  I could do that, but I don't 
want to if I don't have to.  Any suggestions?

Irv
-- 

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