I need to be able to move a sprite with an attached behavior on the stage
while not effecting its tweened path from the score. Perhaps a better way to
say it is that I need to move the tweened path of the sprite. The only way I
know how to do this is by using a film loop. However by using a film loop
the behavior is applied only to film loop and not to the moving sprite.
Since the behavior uses the sprite().within() method this causes a
functional problem.

Will cast member lingo help out here in anyway.

Any thoughts or suggestions?

---
Dawson Valdes
Exhibits
Houston Museum of Natural Science
[EMAIL PROTECTED]


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