Hello, everyone.

How do I check the performance of one computer interms of
grahics card/CPU performance?  

I am building a custom scroll bar and trying to mimic as if
graphics are imbeded on the text field via sendAllSprites.
These are all happening at the on stepFrame handler.
The amount of scrollTop value that I will be adding would
be dependent on the performance of the computer this
app is being played to.  During tests with some slower machines
it scrolls too slowww, but plays well on faster ones. im adding 10 pixels 
to the scrollTop of the field member. i was thinking of adjusting the
amount of pixels to be added depending on the machine performance.

And ideas and suggestions are appreciated.

Thanks a lot in advance.


John Erazo

PS.  Thanks to Jakob for his insights on stepFrame. it helped a lot. :-)


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