Sure, something like this (untested)  (you don't say which castlib, 
so I'll assume castlib 1 "Internal"):

on stopMovie
   nMembers = the number of members in castlib 1
   repeat with i = 1 to nMembers
     if member(i).type = #sound then
        erase member i
     end if
   end repeat
end

Or, if you are creating sound members on the fly and want them 
cleared out at the end of the movie, then every time you create one, 
you add it to a global list of members.  Then at the end of the 
movie, just run down your list and delete those specific ones.

Irv

At 1:57 PM -0400 4/19/01, Allard, Simon wrote:
>Hi,
>
>I wonder if it's possible to erase a member type.
>I need to erase all the sounds member in the cast, when the movie stop
>playing.
>

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