Ok, here's another wacky one -

As we all know, streaming an audio file means keeping a section of the audio
that's designated as a buffer on your harddrive while the rest streams in
behind it...and deleting the file that's before it (correct?).

What I'd like to try is allow a user to download a file and hear it at the
same time - or actually hear it first as it's writing to a file -- could I
take the info that's 'in memory' and write that to a file? I'm sure I could
do a downloadnetthing (or use an xtra) while at the same time streaming an
audio file, but then that's actually hogging the bandwith with 2 separate
calls....any way of doing it with one or am I overlooking something basic?


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