Well, certainly a quick way to get the same result without changing the
structure would be:
on exitFrame me
go to the frame -- Do you want this first?
repeat with x=76 to 80
if sprite 75 intersects sprite x then
set the visible of sprite x to TRUE
home
end if
end repeat
end
At 06:47 AM 5/21/01 +0000, Robert Knepher wrote:
>is there a better way to do this?
>
>on exitFrame me
>
>go the frame
>
>if sprite 75 intersects sprite 76 then
>
>set the visible of sprite 76 to TRUE
>
>home
>
>end if
>
>if sprite 75 intersects sprite 77 then
>
>set the visible of sprite 77 to TRUE
>
>home
>
>end if
>
>if sprite 75 intersects sprite 78 then
>
>set the visible of sprite 78 to TRUE
>
>home
>
>end if
>
>if sprite 75 intersects sprite 79 then
>
>set the visible of sprite 79 to TRUE
>
>home
>
>end if
>
>if sprite 75 intersects sprite 80 then
>
>set the visible of sprite 80 to TRUE
>
>home
>
>end if
>
>end
>
>
>
>
>----------
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