At 11:47 AM +0200 5/28/01, Andreas Gaunitz wrote:
>I have a question for those of you that have explored the Shockwave
>3d facilities a little: Would it be possible for a 3d model to use an
>image which lives outside of the model?
>
>I have a model of a painting with a gold frame. The frame is a 3d
>model. The painting is an image that is mapped on the model. The
>painting needs to be changed and imported by an online user, so it
>would be imported to-, and taken from-, a member in the castlib and
>put in the 3d model.

Andreas:

You can easily do this by applying an image object or bitmap castmember
(obtained from anyplace) as a texture on a model.

Regards,
-- 

...---===|  Terry R. Schussler  |===---...
...---===|  Chief Investigator  |===---...

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