>Try dropping:
>
>pDotSprite.member.regpoint = point(0,0)
>
>right after the line that sets the member's image.

Well, that made a difference--thanks, Kurt.

Before, the faux image was showing up above the stage most of the time. Now 
it's inside the stage rect every time--right up at 0,0.

I tried putting it just before the line that sets the member's image, and 
that made it more consistent, too--it gets drawn just outside of the stage 
rect now (above and left).

Before, it was moving relative to the real hilite. Setting the regpoint 
stabilizes it--but why would it be drawn twice in the first place?

It's strange, because it doesn't do this all the time--the code is in an 
ancestor script that is used all over the place, and it's only in certain 
places that this happens. But, in those places, it always happens.

Even stranger, the second time through the same activity, it doesn't draw 
the faux image. I've stepped through the code line by line, and not a 
single property or variable changes from one iteration to the next--at 
least, none that I'm actively controlling.

Still on the trail...


Cordially,

Kerry Thompson


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