At 9:42 PM +0200 6/11/01, Michael Nadel wrote:
>Thanks Al, for the idea (below), that is helpful!
>
>About my other question, does anyone know while playing a list of queued
>sounds of any way to determine which member is playing, as it plays?



>  Or at
>least, is there a way where I can get Director to execute a some handler or
>command each time it starts a new sound from the list of 32 sounds that were
>queued? (Like every time a new sound from the list is played, something
>should light up, or whatever). I'm desperate!

here's a trick (based on am undocumented feature)

Properties accepted by the sound queue() can be anything.

So add a made-up property (such as #which) & assign unique values for 
each element in the queue, and then monitor sound(n).which to see 
when it has changed  &/or for what it's current value is.

voil�

-Buzz

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>if you have a sound member with 1 second of blank space in it, this should
>put that between each item in the queue you are constructing.
>
>>  - Can I control the size of the pause between the sounds?
>>  (For example, if
>>  the 32 sounds are the letters of the ABC, and I want to give the user
>>  control on how fast the letters will be read).
>
>have different size space sound members that you use based on the users'
>choice.
>  i.e "1_sec_space", "500_msec_space", "2_sec_space", etc.
>
>
>Michael Nadel
>[EMAIL PROTECTED]
>Mediart - Multimedia as an Art Form
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