Well, if I recall correctly, quit was always there, but took you all the 
way out.  Halt used to originally literally halt the work, and the bug (at 
least back in v4), or feature, was that it just stopped everything, and 
didn't call stopMovie.  Over the years, somewhere, it got to where it would 
also call stopMovie, and now they're basically the same, the only 
difference that quit throws you out of Director entirely and halt 
doesn't.  As far as I'm concerned, quit is useless, now that we have halt.

Of course, my favorite is 'shutdown', but that's another story... :)

At 10:24 AM 6/13/01 -0400, Al Hospers wrote:
> > What's the benefit?  Why not just always use halt?  I've been
> > doing it for
> > years - no problems.  I'm not sure why you're going through
> > the trouble to
> > differentiate.
>
>well, historical I suppose. it's just a part of my code base. that said, it
>seems to me that at one time I found something not working properly when I
>used HALT in runtime. maybe you guys are correct, after all you have more
>experience thatn me, but in that case why are there two ways to exit a
>movie?
>
>Al Hospers
>CamberSoft, Inc.
>al<at>cambersoft<dot>com
>http://www.cambersoft.com
>
>A famous linguist once said:
>"There is no language wherein a double
>positive can form a negative."
>
>YEAH, RIGHT
>
>
>
>
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