>put sprite(1).member.line[1] --text member
>--This is Line 1.
>put "XX" after sprite(1).member.line[1]
>Script Error: Wrong Type
>
>(In other words, the example in the article about "put... after" on
>p. 403 of Lingo Dictionary produces an error when used with my text
>member.)
Are you sure that's what the help says? The online help doesn't, but
you could be left thinking that your line should work. The help says
that you can put after member.line[n], but you're trying to put after
sprite(x).member.line[n], which is two references away. The put may
be trying to evaluate something to do with the sprite.
You can do what you want by making the reference clear, like this:
put "XX" after (sprite(1).member).line[1]
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