We've got a project made of 13 separate movies (2-10mb) each has its own external audio cast (10-15mb of mp3 [each mp3 is 50-300k] and a few cue point timed wav files [1-2mb]), common shared behavior and graphics (small) cast, and an internal graphics cast (roughly 10ish mb). Movies contain Flash elements (no more than 2 playing on the stage at once; and only at the beginning of the movie), 32 bit graphics with alpha-channels (295x368 425k avg. size). Our lowest machine is Pentium2 233mhz at 32mb. Playback performance is acceptable, but the program freezes after using it for 10 screens (200 frames or so). We've been watching the memory inspector, and it spikes blue just before the program crashes...we're trying to narrow down exactly what it's loading/unloading that would crash the program and the machine. We are using a script to unload marker for the previous page, and to load the next page, and we unload movie at the end of each movie. If anyone has any ideas, or easy changes to the program structure/memory management that would help, any advice would be much appreciated, as the deadline is LOOMING... Thanks!!! --------------------------------------------------------------- Brian Piper, Multimedia Developer [EMAIL PROTECTED] Creative Approaches, Inc. www.frontiernet.net/~bpiper Phone: 800-964-6299 Be sure to visit our website: Fax : 800-934-6299 http://www.caicbt.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
