At 15:32 -0400 2001_06_26, Bill Numerick wrote:
>Just trying to get a simple loading bar to work. Works when it i is
>equal to 1 but otherwise just stays at zero. I tried adjusting the
>floatprecision but then agian maybe i did it wrong ;).
>
>sprite(38).width = (pEndRightSide - pStartRightSide) * (i /
>theCurrentSubjectList.count)
floatprecision has no relevance here. It only controls how floats are
coerced into strings.
You have two routes:
Either introduce floats into your calculations to avoid integer
truncation, or do your multiplications before your divisions.
Jakob
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