> Suppose we have a sprite that takes up frames 1 through 5. The
> frame has a behavior attached to it. The behavior has some
> properties. What happens to those properties once the
> playback head reaches frame 6?
>
> Please mark the correct answer by circling the letter of one of the
> following statements
>
> a The properties vanish into the black hole of the computer's memory.
>
> b The properties are still available.
>
> c None of the above.
>
> d All of the above
e It depends...
property pMyFavoriteColor
property pMyFavoriteNumber
on beginSprite me
pMyFavoriteNumber = pMyFavoriteNumber + 1
put pMyFavoriteColor
put pMyFavoriteNumber
end
on getPropertyDescriptionList me
p = [:]
p[pMyFavoriteColor] = [#comment: "My Favorite Color:", #format: #symbol,
#default: #blue]
p[pMyFavoriteNumber] = [#comment: "My Favorite Number:", #format: #float,
#default: pi]
return p
end
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