Remove myHandler from the behavior, place it in a movie script and make the 
following change in the code.

<code>
on mouseUp me
x=pHandler & "()"
do x
end

</code>

Enrique

At 14:51 12/07/01 +0200, you wrote:
>Thanks Enrique, I understand, but I guess I wasn't clear enough. I want to
>call a handler that is in a movie script.
>sendSprite will only send a message to scripts *attached* to that sprite. I
>think :o)


---------------------------------------------------------------------------- 
-------------
Sr. Enrique
Libros, Multimedia y Software en Castellano

Visite nuestra tienda online:
     http://www.SrEnrique.co.il
Direcci�n electr�nica
     mailto:[EMAIL PROTECTED]
Tel�fono y Fax:
     +972 9 744 4701
Direcci�n postal:
     Sr Enrique
     P.O. Box 875
     Ra'anana 43108
     Israel



[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to