hello,
I'm trying to set up a jukebox player with track listings that if you click
on, it takes you to the track. It also has a play/pause button that switches
back & forth depending on if the music is playing or paused.
example: during playback, the sprite is a pause button, and when paused it
is a play button.
The problem is that if the music is on pause, and you click on the track
title, it starts playing that track. I need it to tell the sprite to switch
back to the pause button.
I know this sounds confusing.
This is the script i have below, it seems to me this should work, but it
does not.
I appreciate any help.
Thank you in advance.
property pSprRef
property pPlayMem
property pPauseMem
global gAudioMode
on beginSprite me
pSprRef = sprite(3)
pPlayMem = member(25)
pPauseMem = member(26)
pSprRef.member = pPauseMem
end
on mouseDown
go to "01"
if pSprRef.sprite = pPlayMem then
sendAllSprites(#playAudio)
pSprRef.sprite = pPauseMem
else nothing
end if
end
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