hello, 
I'm trying to set up a jukebox player with track listings that if you click
on, it takes you to the track. It also has a play/pause button that switches
back & forth depending on if the music is playing or paused.
example: during playback, the sprite is a pause button, and when paused it
is a play button.
The problem is that if the music is on pause, and you click on the track
title, it starts playing that track. I need it to tell the sprite to switch
back to the pause button.

I know this sounds confusing.

This is the script i have below, it seems to me this should work, but it
does not.

I appreciate any help.
Thank you in advance.



property pSprRef
property pPlayMem
property pPauseMem

global gAudioMode

on beginSprite me
  pSprRef = sprite(3)
  pPlayMem = member(25) 
  pPauseMem = member(26)
  pSprRef.member = pPauseMem  
end

on mouseDown
    go to "01"
  if pSprRef.sprite = pPlayMem then
    sendAllSprites(#playAudio)
    pSprRef.sprite = pPauseMem
  else nothing
  end if
end


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