Hi guys,
I wanted to share this with everyone, 'cuz it can really be a life saver for
those who want to use animated gifs in Director!! Thanks to the HandyMan!
We found out that there is a way to rewind, start, and pause an animated
GIF. It's just a sprite command in lingo, so you could say:
property pSprRef
property pPlaying
on beginSprite me
pSprRef = sprite(me.spriteNum)
pPlaying = false
me.updateGIF()
end
on mouseUp me
pPlaying = not pPlaying
me.updateGIF()
end
on updateGIF me
if pPlaying then
pSprRef.resume()
else
pSprRef.pause()
end if
end
The only downside is that you have to write your own controls to keep track
of what frame they're on, but at least you have the start and the stopping
under control.
Looks like we both learned something new today,
-Will
Michael Nadel
[EMAIL PROTECTED]
Mediart - Multimedia as an Art Form
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