Kerry,

Even when an italics version of the font is installed on the system, or is 
embedded in the movie, it is not used by Director, when you apply the 
#italic transform. Instead, pseudo-italics is auto generated. With some 
fonts this is results in a decent-looking slanted version, but with many it 
doesn't. Perhaps that is the issue here: that's a hard font to italicize. 
And you're right--Windows doesn't include an italics version. If it did, 
you could assign the italics version (by name) specifically to your 
selected chunks of text. Of course, something else may be going on. I 
haven't tried to italicize COmic Sans, and can't test it right now.


Slava

At 10:50 AM 7/19/2001 -0700, you wrote:
>D 8.5, Windows.
>
>We have Comic Sans MS embedded in a movie. It works fine when we display 
>it #plain, but not #italic on Windows.
>
>We're using this code to italicize some words:
>
>pTextMember.char[startOfRange..endOfRange].fontStyle = #italic
>
>It looks ok on the Mac, but on the PC, italicizing it makes a major 
>change--the font doesn't look like Comic Sans MS at all. It's smaller, and 
>several pixels below the other text, almost like subscript text.
>
>The text is all antialiased. If I remove the antialiasing, the font lines 
>up better, and the size is ok, but the lines are much thinner than the 
>#plain style.
>
>It looks like Comic Sans MS doesn't have an italic style built in--the 
>choices when you import it are plain and bold.
>
>Somebody must have run into this before, though I can't find a reference 
>to it in the archives.
>
>Any ideas?
>
>
>Cordially,
>
>Kerry Thompson


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