>So what I would suggest is that just before that line you start with
>something like:
>
> alert "me.spriteNum is "&me.spriteNum
> sprite(me.spriteNum).locV =<whatever you do with it>
Tab,
I had the projector show the sprite number with a put statement and it was
a sprite with a bitmap image.
In the meantime I moved the statement
pTheNumber=me.spriteNum
to the beginSprite handler and the problem disapeared.
Enrique
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