>So what I would suggest is that just before that line you start with 
>something like:
>
>   alert "me.spriteNum is "&me.spriteNum
>   sprite(me.spriteNum).locV =<whatever you do with it>


Tab,

I had the projector show the sprite number with a put statement and it was 
a sprite with a bitmap image.

In the meantime I moved the statement

     pTheNumber=me.spriteNum

to the beginSprite handler and the problem disapeared.

Enrique

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