One of my cursor XXX commands kept failing, when the mouse pointer was over a certain sprite, and after some detective work, I disovered that something sets the cursor property of that sprite to -1 (Arrow). I used trace to make sure that I don't have any lingo that's doing that, I searched all scripts for it, and couldn't find any, so I'm pretty sure my scripts aren't doing this directly. I tried using debugger to catch this happening in some suspect handlers, but it was an overhelmingly slow process. I "solved" the problem by sticking a sprite(X).cursor = 0 statement in the exitFrame handler, but I'd really like to get to the bottom of this. Is there a known quirk perhaps? I'm using Windows 2000 and D8. Thanks! Slava [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
