One of my cursor XXX commands kept failing, when the mouse pointer was over 
a certain sprite, and after some detective work, I disovered that something 
sets the cursor property of that sprite to -1 (Arrow). I used trace to make 
sure that I don't have any lingo that's doing that, I searched all scripts 
for it, and couldn't find any, so I'm pretty sure my scripts aren't doing 
this directly. I tried using debugger to catch this happening in some 
suspect handlers, but it was an overhelmingly slow process.

I "solved" the problem by sticking a sprite(X).cursor = 0 statement in the 
exitFrame handler, but I'd really like to get to the bottom of this.

Is there a known quirk perhaps? I'm using Windows 2000 and D8.

Thanks!

Slava


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to