Hi. Here�s the code to see the name of the model under the mouse.

tOffset = point(pSprite.left, pSprite.top)
ModelClicked = pSprite.camera.modelUnderLoc((the mouseLoc - tOffset)).name

Taht�s all. Good luck.
Agust�n.


Jean Charles Henry wrote:

> Hi all,
> Does someone help me to fill a memory hole?
> How do get a model name by clicking on it in shockwave 3D sprite....
>
> Thank you
>
> Jean-Charles
>
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