The problem is that the Flash audio is set to event, not stream. With event, the
audio starts and doesn't stop until it's finished.
With stream, the audio is "rendered" frame by frame, so unless the play head is
moving, audio doesn't play. Redoing the Flash with
all streaming sound is the only answer.
Charlie Fiskeaux II
The Creative Group
www.cre8tivegroup.com
859/858-9054 x29
cell: 859/312-3883
----- Original Message -----
From: "Kelly Fischbach" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 04, 2001 8:38 AM
Subject: <lingo-l> stopping flash audio on a PC
Hi there,
I'm having a problem stopping a flash movie on a PC--this all works fine on
a mac.
The flash movie is sprite 4, and I've got the following code on a "skip"
button:
on mouseUp
sprite(4).stop()
go next
end mouseUp
I changed it to this, just in case it wasn't stopping before moving on:
on mouseUp
repeat while the playing of sprite 4 = true
sprite(4).stop()
end repeat
go next
end mouseUp
On a PC, the playhead advances, but the audio from the flash movie continues
for about 2 seconds. Is there any other way to control this? I'm using
Director 8.
thanks!
Kelly
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