ONE SOLUTION:
I seem to have found a workaround for this problem: My QT member has its 
directToStage set to true. If I set it to false prior to resizing the MIAW, 
then set it back to true right after resizing, no crashes!

S.

=====
Problem POSTED earlier today:
I have this consistent, reproducible problem w/ D8, Windows 2000, and a 
non-rectangular MIAW that contains a sprite with a QuickTime member.

When the MIAW is resized, the application crashes with the usual Windows 
2000 message, "application XXX has generated errors and will be closed by 
Windows... an error log is being generated."

I haven't tested this under Mac OS or other versions of Windows, but it's 
very consistent with Windows 2000. Any QT file will cause this, from a 2 MB 
file to a 40 KB file. They're all external (linked). The QT files 
themselves are unremarkable: sound only, various compression rates and 
various codecs, one track.

Anyone knows a workaround? The PegHole gurus, perhaps? Mark?

Slava

Slava


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