This should rotate your model on the y axis.

if the keypressed("a") then -- or whatever event you want
whatRot = member("3d").model("yourmodelnameHere").transform.rotation.y
member("3d").model("yourmodelnameHere").transform.rotation.y =  whatRot +
howmanydegreesyouwantToRotate
-- or:
-- member("3d").model("yourmodelnameHere").transform.rotate(0,whatRot+30,0)
end if


----- Original Message -----
From: "limiar40 b" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, September 07, 2001 9:48 AM
Subject: <lingo-l> 3D again


> hi ppl
>
> i have a model (one sphere primitive), and i want to rotate it to a
certain
> point and then stop the rotation, this is possible to do??
>
> tkx
> limiar
>
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