Hi Mikael,
I understand the logic to constantly switch the
variable for red between true and false..but what i
don undertand is how does it still help me to first
click the button and then trap the sprite to be turned
red.
I mean what i probably need to do is to click a button
and then wait until there is another click somewhere
on some other sprite..only then this new sprite can be
passed to the turnRed handler..just clicking a sprite
somewhere brings some other actions in my movie...what
i want is that when somebody clicks the turn red
button only then this funtionality gets activated and
only then when a sprite is clicked does it turn red..
I hope this is more understandable now...
Thanx for your help
Richie
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