member("yourScene").camera("camera01").parent =
member("yourScene").model("sphere01")
----- Original Message -----
From: "Neil Evans" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 18, 2001 3:55 PM
Subject: <lingo-l> Child/Parent
> Hi,
>
> I was wondering if anyone can help..
>
> I've created a 3D scene in Max and exported it to a W3D file. The file
> consists of a set of walls, a floor, a camera(camera01) and a
> sphere(sphere01). I am trying to make the camera the child of the sphere
so
> I can use it for collision detection etc, but can't fathom out how to do
it.
> I have tried to do it in Max but it seems to have no effect. Can anyone
> help please?
>
> Thanks alot
>
> Neil
>
>
>
>
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>
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