that's cool, i was just wondering. i've already got mine rolled as it is. also, whoever suggested the left/right thing- that's a cool idea. i based mine on the IDs i set up. depending on the IDs i can tell who it belongs to. depending on a parent's pos, i can set it up from there.
samn -----Original Message----- From: Bill Numerick <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date: Friday, October 05, 2001 2:45 PM Subject: Re: <lingo-l> Binary Tree Structure In Lingo >I'm using TreeView with a database that is being executed at runtime. You >can pretty easily modify it on the fly with the addChildXTV/removeChildXTV. > >HTH > >Bill > >>From: "Sam Bennett" <[EMAIL PROTECTED]> >>Reply-To: [EMAIL PROTECTED] >>To: <[EMAIL PROTECTED]> >>Subject: Re: <lingo-l> Binary Tree Structure In Lingo >>Date: Fri, 5 Oct 2001 13:27:36 -0400 >> >>i have a tree structure reader and each node is an object- with an ID and >>the object reference in a property list of the controlling object. (does >>that make sense? i've been looking at it for too long to tell- example >>provided below) >> >>i have a trunk object which contains references to branch objects which >>contain references to either a series of leaf objects or to other branch >>objects. >> >>my trunk object looks like: (way stripped down) >> >>property cplobjBranches >> >>on new me >> cplobjBranches = [:] >> return me >>end new >> >>on mMakeBranch me, symBranchID >> cplobjBranches.addProp(symBranchID, new(script "Branch_Object")) >>end mMakeBranch >> >>and in turn branches have a property(property list) that contains leaves or >>other branches. it works pretty well for me, the hardest part of the whole >>thing is controlling how they're displayed on screen and how they react >>when >>clicked. it's not rocket science, but as al pointed out if you have the >>dough there's an xtra available to do that sort of thing. al: is it >>dynamic? >>ie, can i define the tree based on xml i parse in at runtime? >> >>-----Original Message----- >>From: Morales, Carlos R. <[EMAIL PROTECTED]> >>To: '[EMAIL PROTECTED]' <[EMAIL PROTECTED]> >>Date: Friday, October 05, 2001 1:52 PM >>Subject: <lingo-l> Binary Tree Structure In Lingo >> >> >> >I need to model a tree in Lingo. I'm leaning towards modeling each node >>as >> >an object and using the address of each the objects as I would pointers >>in >> >C++. Is this the best approach? >> > >> >-carlos >> > >> >[To remove yourself from this list, or to change to digest mode, go to >> >http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, >> >email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) >> >Lingo-L is for learning and helping with programming Lingo. Thanks!] >> > >> > >> >> >>[To remove yourself from this list, or to change to digest mode, go to >>http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, >>email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) >>Lingo-L is for learning and helping with programming Lingo. Thanks!] >> > > >_________________________________________________________________ >Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp > > >[To remove yourself from this list, or to change to digest mode, go to >http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, >email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) >Lingo-L is for learning and helping with programming Lingo. Thanks!] > > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
