Hi everybody,

Could someone help me with the following:

I have a movie comprising 80 (800 x 600) images that fade (with Fade In/Fade 
Out behaviour)into each other as the playhead moves along.
In a channel ontop of all these images is a very long piece of text (width is 
13377)that scrolls from right to left as the images change.

My MOVIE script for this is:

on scrollingText 
  --sprite 150
  
  put 800 into stageWidth
  set speed = (stageWidth/2)/100
  
  put the locH of sprite 150 into xpos
  put (xpos-speed) into xpos
  set the locH of sprite 150 to xpos
  
  if xpos <-8011 then
    set the locH of sprite 150 to 809
    put -8011 into xpos
    
    if xpos > 809 then
      set the locH of sprite 150 to -8011
      put 809 into xpos
      
    end if
  end if
end

The text box starts at 809, just off the right side of the stage, and finally 
disappears from view when the reg point reaches -8011. It then jumps back to 
809 and starts scrolling again.

I also have a timer that waits on exit frame for a couple of seconds with the 
script as follows:

on beginSprite me
  startTimer
end

on exitFrame me
  scrollingText 
  if the timer < 60 * 6 then
    go the frame
  else 
    go next
  end if
end


My PROBLEM is that in a projector the text freezes for a fraction of a second 
as each image fades into the next. Is there a code that I can use to stop this 
from happening? I've already unsuccessfully attempted to fix the problem by the 
placement of the sprite relative to the scripts in the score.

Your help would me much appreciated (as always!)

Thanks,
Venetia
Daniolos

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