>And I meant to say I cannot change the directToStage of the sprite (which
>defaults to true) because it's crap performance (although I'm guessing you
>understood what I meant anyway, and just felt like baiting me :)

It's part of my job.

One way that might work would be to make the draggable graphic be an 
irregular shaped MIAW that contains, and is the shape of, the graphic 
you want to place over the video on stage. The on stage video can 
stay DTS, and won't blow away the graphic because its a MIAW.


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