Genevieve Young <[EMAIL PROTECTED]> wrote:

> I think I did not do that.  What I actually did was this:
> 
> I actually had a behavior on a sprite.   I  removed  it subsequently.
> 
> I then tried to re-attach another behavior to this same sprite. I received
> this message.

Hi Genevieve,

The chances are that you had more than one sprite selected when you dropped
the behavior.  Since your sprite had the wrong member type, nothing was
attached to it, but the behavior would have been attached to the other
sprite.

Guessing what you did or did not do is not very helpful.  Knowing what may
cause the same effect in the future, and what to do about it, is.

> I need a behavior on the sprite, else my program won't run properly.

Then you might need to change the member of the sprite to one that the
behavior can handle.  What behavior is it, and what type of member do you
have in the sprite?

Cheers,

James


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