hey everyone,

code :

global myRotation


on beginsprite me

myRotation=member(18).model("all").rotation(myRotation)

end


on mousewithin me
  member(18).model("all").rotate(0,0,6)


end

I am trying to use the variable myRotation to put the rotation of the model
into so that i can use this to compare things against, am i doin this right,
i'm not sure.....I am a bit new to this 3D stuff.

-Regards-

-KEV-


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