Jakob Hede Madsen wrote >> I'm using script objects a great deal in professional work. This has >> been up before, but they are extremely useful because of their >> scope; Less than global, but accessible from anywhere in the movie >> as long as you know the name of the script member, or have a member >> reference. > > I use them for very much the same purposes you described, > particularly because of their scope.
I've only ever used scriptMemberInstances (as opposed to scriptInstances) to store libraries of functions that didn't need to save data (I didnt realise you could store values in a scriptMemberInstance's properties). Given that scriptMemberInstances can store data which persists across changing movies, is there any advantage for using scriptInstances over scriptMemberInstances in cases where you only need one 'instance' of the underlying code? Luke [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
